wICE quick start guide#
wICE is the most recent KU Leuven/UHasselt Tier-2 cluster. It can be used for most workloads, and has nodes with a lot of memory, as well as nodes with GPUs.
wICE does not have separate login nodes and can be accessed either from the Genius login nodes, or from your web browser via the Open On-Demand service.
Running jobs on wICE#
There are several type of nodes in the wICE cluster: normal compute nodes, GPU nodes, big memory nodes and nodes configured for interactive use. The resource specifications for jobs have to be tuned to use these nodes properly.
In general, the maximum walltime for wICE jobs is 3 days (72 hours).
Only jobs submitted to the *_long
partitions are allowed to have
walltimes up to 7 days (168 hours), as will be illustrated below.
Similar to Genius, wICE uses Slurm as the workload manager. A Slurm jobscript for wICE will typically look like this:
#!/bin/bash -l
#SBATCH --clusters=wice
#SBATCH --partition=...
#SBATCH --time=...
#SBATCH --nodes=...
#SBATCH --ntasks-per-node=...
#SBATCH --account=...
module load ...
...
In case you are not yet familiar with Slurm and/or the wICE hardware, you can find more information on the following pages:
For information about using and installing software on wICE (including Conda environments), see the advanced guide for wICE.
For information about compute credit accounts, see Leuven accounting and KU Leuven credits pages.
Submit to a regular compute node#
Submitting a 2-node job on the regular IceLake compute nodes (with 72 cores each) can be done like this:
$ sbatch --account=lp_myproject --clusters=wice \
--nodes=2 --ntasks-per-node=72 --time=2:00:00 myjobscript.slurm
This will select the default partition (called batch
) which is the
one containing these IceLake nodes. The batch_icelake
partition is
equivalent to the batch
one.
To use Sapphire Rapids nodes instead (mind the higher core count):
$ sbatch --account=lp_myproject --clusters=wice --partition=batch_sapphirerapids \
--nodes=2 --ntasks-per-node=96 --time=2:00:00 myjobscript.slurm
For jobs which need more than 3 days of walltime (up to maximum 7 days),
you need to submit to the respective batch_long
/batch_icelake_long
or batch_sapphirerapids_long
partitions instead.
Submit to the interactive partition#
There is also a small interactive
partition intended for interactive work
(compiling software, post-processing, small-scale debugging, visualization,
…). This is typically done via interactive jobs, for example:
# A short single-core job:
$ srun --account=lp_myproject --clusters=wice --partition=interactive \
--ntasks=1 --time=01:00:00 --pty bash -l
# A longer job with more cores, a GPU instance and X11 forwarding:
$ srun --account=lp_myproject --clusters=wice --partition=interactive \
--ntasks-per-node=8 --gpus-per-node=1 --time=08:00:00 --x11 --pty bash -l
Users are allowed to request a maximum of 8 cores, one A100 GPU instance (equal to 1/7th of the physical device), for walltimes up to 16 hours.
Note
It is also possible to submit interactive jobs to the other partitions
(e.g. batch
, gpu
or bigmem
) in case you need more resources.
For large amounts of compute resources, however, we recommend to use
batch jobs since these will result in fewer idling resources
compared to interactive jobs.
Submit to nodes with more memory#
IceLake nodes with 2 TiB of RAM are placed in the bigmem
partition.
To select the maximum amount of memory per core (28 000 MB, which is also the
default), you can submit a job as follows:
$ sbatch --account=lp_myproject --clusters=wice --partition=bigmem \
--nodes=2 --ntasks-per-node=72 --mem-per-cpu=28000M myjobscript.slurm
There is also one IceLake node with even more memory (8 TiB RAM) in the
hugemem
partition (defaulting to --mem-per-cpu=111900M
).
In contrast to Superdome, you do not need to
request entire sockets and so the node is more similar to the other large
memory nodes in this regard.
Submit to a GPU node#
The nodes with A100 GPUs are located in the gpu_a100
partition (the
gpu
partition also covers the same nodes). As for the other
node types, the GPU nodes can be shared by different jobs from different users
but each job has exclusive access to its allocated cores and GPU(s).
If you e.g. need one A100 GPU:
$ sbatch --account=lp_myproject --clusters=wice --partition=gpu_a100 \
--nodes=1 --ntasks=18 --gpus-per-node=1 myjobscript.slurm
We recommend to request 18 cores for every GPU, so an example for 3 GPUs would look like this:
$ sbatch --account=lp_myproject --clusters=wice --partition=gpu_a100 \
--nodes=1 --ntasks=54 --gpus-per-node=3 myjobscript.slurm
There are also nodes with H100 GPUs and AMD Genoa CPUs (4 GPUs and 64 cores
per node) which you can select via the gpu_h100
partition, e.g.:
$ sbatch --account=lp_myproject --clusters=wice --partition=gpu_h100 \
--nodes=1 --ntasks=16 --gpus-per-node=1 myjobscript.slurm
For easier development and testing with a full GPU, also a gpu_a100_debug
partition is available which accepts jobs with walltimes up to 1 hour,
e.g.:
$ sbatch --account=lp_myproject --clusters=wice --partition=gpu_a100_debug \
--nodes=1 --ntasks=64 --gpus-per-node=1 --walltime=00:10:00 \
myjobscript.slurm
The node in this partition is of the same type as those in the interactive
partition except that its A100 GPU is not divided into smaller instances. Note
that you can only have a single gpu_a100_debug
job in the queue at any
time.